I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. json under Starsectorstarsector-coredataconfig. . - Change vmparams or the starsector . Omega cores, on the other hand, seem to be AI cores designed by the Alpha Cores themselves. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. 2 SSD, 32 GB RAM, and I forgot the name but a pretty decent CPU yet when I go into a…Background. \jre\bin\java. • 4 yr. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. 0 (April 24, 2018): – Initial releaseWhat I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. Try updating to jre8, assign 8 GB ram. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. • 10 mo. DarknightK • 2 yr. Cataclysm boss drops item that gives that ability. You do not gave enough ram to do it constantly. so i hope the Performance Problems will be cleared I've turned off vysnc and have 16gb of RAM starsector can use. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. Let's go over the basics of how to install mods in Starsector. The only thing Starsector would benefit from. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. 95. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one hopes. Yeah i have the same Problem. [0. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. Starsector is far more CPU heavy than GPU in my opinion. Voice line sfx from Star Wars Empire at War are property of Petroglyph. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. Droll12 • 3 yr. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. -An IT professional and amateur mechanic41 votes, 15 comments. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. Very much recommend. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. cassandra112. 2. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. 1: Get Notepad++Step 2: Navigate to. Best. D-mod ships can be incredibly maintenance efficient. Though it gets memey after a certain point. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. True. json file. New patch is the perfect time to drop in, welcome to the community. I have allocated additional RAM (4GB), but it still has this performance. I can already tell you the Leadership tree is starting off with a D rank skill though lol. Except the skill that unlocks 3 s-mods is permanent. this also means you can add the. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Method 2: Turn Off Fullscreen Optimizations. 16. Graphics Lib is just a given. Starsector. After that you can still procede with its removal, but youll get a bad, non-removable colony modifier for it. What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Meaning you can't control the rest of your fleet as well as your one ship. Re: Vram low message, but otherwise fine. I've been shooting at this thing for five minutes. It's tied to the number of AI commanders - each ship commanded by an AI core has a chance to have a recoverable AI core. I went from mid 30's to mostly keeping 60fps the whole time. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. The product of multiple mentions. Force disable anti-aliasing through the intel driver. You should check out my post above - there's 300 constellations setup - i'm playing on it right now and there's no fps drops. I've also found cores in planets with large ruins and occasionally in abandoned installations and equipment caches. Start heading back towards the planet and go dark. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. 1. Asher is a great raid target; it has an orbital works so you can steal valuable heavy armaments, very low defenses, usually has no fleets nearby, and is close to a gas giant so you can drop right in even if you don't have transverse jump. Limit FPS to the average FPS you get using RTSS. "fps":60 --------> "fps":30. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). Just make sure to read the note in the OP. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. Then the very next battle will drop down to 8-10 . In game, it's showing that I'm rarely. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. To enable choosen preset, just download settings file, rename it to settings. EMP damage can be extremly useful for certain matchups and cituations, I use it on my capital and dedicated crafts. Set "useLargeRipple":false. It used to be called Starfarer. Now, Starsector, a top-down single-player indie role-playing game proves the same fact. Mine is currently set to 2000 deployment points. Haven't tested anything else because the slowdown is so harsh it makes. • 4 yr. New comments cannot be posted. 13. Then I think the right file is contents -> MacOS -> starsector_mac. Usually going to 10-20 fps. anyone knows what going on my game usually run 40-60 fps but it suddenly drops to 10-15 fps out of nowhere Modded Question/Bug With mods Share Sort by: Best. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. Starsector is such a good game i have trouble enjoying other games. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. Search "maxBattleSize" in settings. Can summon a rain of missile infinitely with phase missiles, can phase like phase ships, yet have neutronium plating (think. 4 comments. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. The option may need to be enabled if not already present. Suggest 8gb to 16gb if you can. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. Click Command at the bottom of the screen and then select Doctrine. Access it by right-clicking on the battery icon on your taskbar and choosing "Power Options". json" and change. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. json of a given mod to make it compatible with the current version. granted, this really only works consistently with non-spherical ships that have lots of open space between the circumference of the shield and the body of. Game slowing down. You can edit that value in IndEvo settings to anything you want (including disabling it completely). 2. Moderator 12-05-2022 09:06 AM. When using mods, just flying around drops me to 21FPS, and when using speedup mod it drops to 15FPS, at first i thought it was because of the heavily modded game, but then i turned off all the mods did a clean install and ran the game vanilla (with 8gb RAM changes), only to find out i have around 45-52 FPS when not moving. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. NVIDIA and AMD release consistent updates for most of their cards to better performance for new games. Go to starsector r/starsector. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). 2D RPG/Trade/Fleet Combat Game. json file to allow you to transfer items. Industry is optional. give it a look. 7!Hold Shift and right click to add 1 more to the stack you're "holding", left click to drop 1 from the stack Either ctrl or alt (can't remember right now honestly) and click to move the entire stack. "maxShipsInFleet":30, Increase the number. its basically same as auto resolve but some risk loosing ships. ini file within the GraphicsLib folder in a program like Notepad++. or set a max fps limit within the game or video control panel if possible. (if your eyes can handle it you can also reduce it to 20) ########. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). Re: Starsector 0. Also you can edit the total deployment points in Starsectorstarsector-coredataconfigsettings. 25. This mod should still be compatible with Industrial Evolution. armor weakens incoming damage and is more resistant to ballistic weapons than energy. Possible Starsector FPS boost for Nvidia GPU's. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. I have massive fps drops in big battles and I'm pretty sure thats because Starsector isn't using my GPU:. Limit FPS to the average FPS you get using RTSS. Join. This happens to me too, one or multiple mods have some kind of memory leak. Honestly I was expecting more from Star Valor. For the most part, Starsector is based around the combat mechanic and these skills influence the main part of the game. Could be a couple of causes but check that first up. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. I also managed to screenshot a pic of my task manager during the many ship part of the battle. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). try changing starsector-coredataconfigsettings. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). Bad performances in Starsector game Closed Issue created 4 years ago by Bugzilla Migration User Submitted by Jon Assigned to Default DRI bug account Link to. If you have the Console command mod you can use the command AddOrdinance [amount you want]. Meet the System Requirements of Your Games. You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. A search on the forum should give something. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7Alt-Tab Fullscreen issues for Starsector. Armor in starsector is different as it is a separate system from hull points. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. Nothing in the. The game is set to my monitor's resolution with fullscreen disabled. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. This maintains an almost identical rate of Story Point. I've grown fond of this combat ring/star type of abomination. Tempest, Brawler TT, Scarab, and Omen are all great endgame frigates that can hold their own against bigger targets. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. Ships will get hit, have high flux, pull back and then push forward again. 2021. I also stored 10,000 materials in a stable orbit ready for a return trip. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. UAF strength is strikecraft, missiles and then ballistics. 2) Check or uncheck the box specifying whether or not you want to make it large address aware. 9a. 2D RPG/Trade/Fleet Combat Game Members Online [Teaser] Hostile Activity rework self. 9. The thing that's confusing to me, still, is you're saying you're getting a time slowdown when the framerate is 30. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Just understand that if your pushing. Current Issues/To Do. Starsector is a bit weird when it comes to alt-tabbing. Alpha AI core drop rate REEEEEEEE! I kill remnant ordos with two radiants. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. Could be a couple of causes but check that first up. What I've tried so far: Power settings are at max, both starsector. « Reply #1 on: May 27, 2021, 10:30:22 PM ». GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. I am having a strange problem with FPS though. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. The slowdown starts a few hours into a playthrough. Disable V-Sync. 3. When i updated game i made a fresh install. In one of my. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. There’s a modded faction called HMI (Hazard Mining Incorporated). Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. 2D RPG/Trade/Fleet Combat Game. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. Add a Comment. but there's definitely a hit to FPS while traveling around, too, with default settings. ago. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. intrinsic_parity. My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. 5. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. In game, it's showing that I'm rarely idle. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. Step 1: Get Notepad++ Step 2: Navigate to. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. Went from a required reboot between battles to playing for 8 hours without much issue. * Checked that my graphics drives and GPU Bios are up-to-date. A mod is better though, since you do not have to alt tab to. by rendering less frames the cpu can focus elsewhere. FPS drops massively when using multi-display mode, regardless of AA being on or off. Hello fellow space traders. Minitialize. The Monitor instantly drops shields. the discord server also has a page for the basic enhancment mods. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Pretty much exactly what the title says, the game runs fine but then drops to unplayable FPS. Getting out is a bit harder though. In a way, you're taking the Remnant officers as hostages. New to the game, got a RTX 2070 super, game installed on a m. Frontier is generally more demanding on my machine than normal fnv. Jan 1, 2021. Slap Unstable injector, dual chaingun and some shield mods on and it will punch well above its weight class while darting around the battlefield. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. Frigates are relatively weak as they need to be supported by the bigger UAF ships. json should be set to false for anyone using an AMD GPU unless you're already getting constant 60 fps. 9a. j. Here's my modlist, maybe something is slowing it down. I'm on mobile, but there should be some settings you can change in the configuration files. First, make sure you properly modified the file setting the allocated memory for the game. On This Page : Method 1. . It also appears to be hard-coded that god awful teal. Starsector is a bit weird when it comes to alt-tabbing. You can edit the games config files to increase battle sizes and increase or decrease the deployment weighting of officers & battle objectives. Through the intel control panel set the driver to max performance and minimum quality. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in "rings_ice0. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. Starsectorstarsector-coredataconfigStep 3: Right click on settings. Hammerhead is still my go-to for destroyers. Turn on Vsync, gysync etc. Starsector is a hard game, especially when you have no idea what to do. It's important that your CPU can reach its maximum single core performance of 4. exe through the NVIDIA control. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. ago. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. I followed the tutorial on this post if anyone needs it. Nevermind, it only worked for about a minute. Can we get a list of all the unique stuff you can find going? So far I have found the following -. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps. Through Windows settings change power settings to maximum performance. This happens after more than 1 or 2 hours of countinuous play. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). It requires manual setup to get autosaves working. Formerly, known as Starfarer, Starsector was released in 2013. In battle between 1-5%. Alpha Cores were designed by humans, and remnant ships were most likely designed by Alpha Cores, which is why they have technologies that seem impossible for current and past shipmakers. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Mods that add new markets are especially bad, and i think adjusted. 1. When playing on 1600 x 900, i run the game at a nice 60 fps…I have high frame rates, especially on low graphical settings, but then suddenly there is a drop in frames and produces screen tearing and stuttering. The Monitor - Ship Showcase #01. Playing nexerelin with a few more factions installed and at some time my FPS Just drops. If your machine is decent, Starsector should run MUCH better with Java 8. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. 2D RPG/Trade/Fleet Combat Game. Omega was a faction of cores created by the AI fleets. Ye, but you can just edit the mod_info. 5gb :9 fps, 7gb : 9 fps. Remember, supplies are the lifeblood of any fleet. - vsync off. 5gb :9 fps, 7gb : 9 fps. I tried a couple things to get it to run smoother but eventually did an uninstall/reinstall. Recommended for people with 6 GB of System RAM. 75 to whatever you want, like 1. Version 0. 1. . Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. Logged. ini and change "enableShaders":true" into "enableShaders":false" . Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. You take the role of a. Am I nuts or do [REDACTED] fleets drop hardly any AI cores? I've been on the search for Alpha cores recently and have been hunting Ordo after Ordo. 5. A place to discuss the Oculus Quest 2. r/skyrimmods • Mods to revert exploits after ussep. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Using at least one mod (that adds new sprites? incl. Or used in a suicide run distraction to slow down a superior force. 51K subscribers in the starsector community. If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. DarknightK • 2 yr. 2. 2) for alpha, beta and gamma cores respectively, and with a 1, 2, 3 and 4 times multiplier for frigates, destroyers, cruisers and capitals respectively. You can change those values mid-playthrough and it will. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. Business, Economics, and Finance. Change the numbers at the end of the lines to what you want. Betas are fairly useful, using a single beta on a colony does not attract much attention. 96a] LOST_SECTOR - Exploration and quest content. Once you’re in the config folder you open settings. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. What. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. In any case, I'll email both my save and my mac. Embrace the butt pirate gameplay. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. The FPS had dropped to 15 on the overworked map, even lower during combat. I initially had it on a small SSD and then. Let's go over some key changes you can make in the Starsector settings. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. I then alt-tabbed the program and my laptop blue-screened. Alpha cores fall under "Rare drops". I never got anything good from tech mining. Usually after the final set of patch notes come out, the update drops shortly after. Starsector. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. Low FPS. Admiral Posts: 500 Curious no? Game slowing to a crawl after large fights « on: January 07, 2022, 11:52:08 AM » When I first load up the game its rock solid at 60. I just finished my first playthrough in full vanilla and decided to add some mods. Version 0. Appropriate-Camp-490. Starsector uses very antiquated ways of rendering graphics. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. While I agree that player loadouts can be better than AI loadouts, that still doesn't mean you automatically win since you're still just one person doing your best to pilot one ship. So long story short. No idea if this is a problem on Windows. . Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. A perfectly disposable ship. I'll copypaste part of the instructions posted on Discord by Wisp below: You need to right click on the application and select 'show package contents'. Alphas are very useful, but attract a lot of attention from the Hegemony and the Path when installed in a colony. The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. json, I get: "Device name: AMD Radeon R9 M295X OpenGL Engine" and "Free VRAM: 0MB". You can also edit the settings. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Getting Started. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. 9. The shaderLib mod locks my game at 30 fps. Well, the solution to my car leaking is to just keep adding oil. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. 2021. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). json (don't use. Remnant ships with officers have a chance to drop cores of their respective color. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. 5gb : 14fps, 6gb : 12 fps, 6. 5: Once the star fortress is finished building or repairing, lure remnant ordos to it. csv and in the rarity column. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. csv find Collums AO AP and row 87. Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. The large ripple uses a lot of video memory. Use a ram management tool like Memory Cleaner. r/starsector. Just buy it. Some enb features are redundant depending on the weather or other mods, things such as skylighting, cloud shadows, sun rays, volumetric lighting, SSS, even skin specular and glossiness. They get like 15 fps in normal battles. r/OculusQuest2. That's a massive difference.